> For the complete documentation index, see [llms.txt](https://championhunters.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://championhunters.gitbook.io/whitepaper/characters.md).

# Characters

![](/files/1DGLtHVuPUeD98HXsXJc)

### **Characters (Hunters)**

* Starting the game gives you a free class C characte&#x72;**.**
* Recruiting new characters requires CHAMP tokens and a random class character can be obtained. A maximum of 4 characters can be used on your adventure.
* There are 5 classes of characters which define their natural power, Class C hunter being the most common and class SS (Super Special) being the most powerful. (SS > S > A > B > C).
* Recruitment probability:
  * Class C = 37%
  * Class B = 33%
  * Class A = 20%
  * Class S = 9.7%
  * Class SS = .3%
  * Characters can also be traded at the marketplace
  * New character types will be added in future game updates

### Sample class initial stats:

![](/files/hF5TqbE370weEMZswJhu)

### **Stats**

Choose how you build your character each time you level up through upgrading their specific trait&#x73;**.**

![Each level up gives 3 upgrade points that can be used to make the character stronger](/files/RcpiX3v2gT2nNqd6oaWr)

* **Heart** - Health (maximum Health points)
* **Power** - Damage (increases amount of damage to enemy)
* **Body** - Defense (lowers damage taken from enemy)
* **Energy** - Stamina (raises max energy and stamina)
* **Focus**- Critical (Raises critical chance: Critical attacks makes double damage)
